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	<title>Comments on: OpenSim &#8211; open source multi user blah blah (sl). dave is in love.</title>
	<atom:link href="http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/feed/" rel="self" type="application/rss+xml" />
	<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/</link>
	<description>Education, post-structuralism and the rise of the machines</description>
	<lastBuildDate>Wed, 08 Feb 2012 15:19:22 +0000</lastBuildDate>
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		<title>By: &#187; Second Life start moving over? The pictsl Farm at SDSU</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-67816</link>
		<dc:creator>&#187; Second Life start moving over? The pictsl Farm at SDSU</dc:creator>
		<pubDate>Mon, 08 Oct 2007 19:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-67816</guid>
		<description>[...] isnâ€™t â€œout thereâ€ on the Second Life server? Done. (Read more about it in Daveâ€™s post here. http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love... The entire blog post: [...]</description>
		<content:encoded><![CDATA[<p>[...] isnâ€™t â€œout thereâ€ on the Second Life server? Done. (Read more about it in Daveâ€™s post here. <a href="http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love.." rel="nofollow">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love..</a>. The entire blog post: [...]</p>
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		<title>By: Alan Levine</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-66681</link>
		<dc:creator>Alan Levine</dc:creator>
		<pubDate>Tue, 02 Oct 2007 23:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-66681</guid>
		<description>Leon, The Mac instructions are so transparent you cannot see them ;-) I gave up. 

But just for grins, I did get it running on my MacBookPro running it inside Parallels... but is dog slow (way too many OS-es at work??).

I&#039;m a fance sitter on the open/closed-ness, my gut says that the development and energy in the open community will drive some innovation. I think I&#039;d like to have the crowd benefits of the big place as well as locations for doing what Dave is, and I support his rationale.

Yes, keep us in tune....</description>
		<content:encoded><![CDATA[<p>Leon, The Mac instructions are so transparent you cannot see them <img src='http://davecormier.com/edblog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  I gave up. </p>
<p>But just for grins, I did get it running on my MacBookPro running it inside Parallels&#8230; but is dog slow (way too many OS-es at work??).</p>
<p>I&#8217;m a fance sitter on the open/closed-ness, my gut says that the development and energy in the open community will drive some innovation. I think I&#8217;d like to have the crowd benefits of the big place as well as locations for doing what Dave is, and I support his rationale.</p>
<p>Yes, keep us in tune&#8230;.</p>
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		<title>By: Leon Cych</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-66413</link>
		<dc:creator>Leon Cych</dc:creator>
		<pubDate>Mon, 01 Oct 2007 13:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-66413</guid>
		<description>I am trying to install on a Mac where can I get more transparent instructions to install?</description>
		<content:encoded><![CDATA[<p>I am trying to install on a Mac where can I get more transparent instructions to install?</p>
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		<title>By: Weblogg-ed &#187; Reality EduTV and Open Second Life</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-66332</link>
		<dc:creator>Weblogg-ed &#187; Reality EduTV and Open Second Life</dc:creator>
		<pubDate>Sun, 30 Sep 2007 23:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-66332</guid>
		<description>[...] Now I know that streaming per se isnâ€™t all that bleeding edge any longer, and really neither is the whole Second Life in education discussion, though there is much there that still needs to be worked out. But what Dave Cormier (who with Bonnie Stewart were running both the archive project and the conference) showed us in terms of a new Second Life â€œhackâ€ (for lack of a better word), was pretty mindbending. OpenSim uses the Second Life interface (which Linden Labs released to developers last year) but allows you (wait for it) to serve up your own world on not just the server of your choice, but (wait for it) even just your local computer. Want a world just for your classroom that isnâ€™t â€œout thereâ€ on the Second Life server? Done. (Read more about it in Dave&#8217;s post here.) [...]</description>
		<content:encoded><![CDATA[<p>[...] Now I know that streaming per se isnâ€™t all that bleeding edge any longer, and really neither is the whole Second Life in education discussion, though there is much there that still needs to be worked out. But what Dave Cormier (who with Bonnie Stewart were running both the archive project and the conference) showed us in terms of a new Second Life â€œhackâ€ (for lack of a better word), was pretty mindbending. OpenSim uses the Second Life interface (which Linden Labs released to developers last year) but allows you (wait for it) to serve up your own world on not just the server of your choice, but (wait for it) even just your local computer. Want a world just for your classroom that isnâ€™t â€œout thereâ€ on the Second Life server? Done. (Read more about it in Dave&#8217;s post here.) [...]</p>
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		<title>By: Vint Falken</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-62611</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Sun, 09 Sep 2007 16:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-62611</guid>
		<description>There are already some OpenSim installs that allow test user accounts to access (eg. Ruth =&gt; dalienta.blogspot.com) and then there is the DeepGrid, with +- 20 sims interconnected.</description>
		<content:encoded><![CDATA[<p>There are already some OpenSim installs that allow test user accounts to access (eg. Ruth =&gt; dalienta.blogspot.com) and then there is the DeepGrid, with +- 20 sims interconnected.</p>
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		<title>By: Nick Noakes</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-61115</link>
		<dc:creator>Nick Noakes</dc:creator>
		<pubDate>Fri, 31 Aug 2007 08:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-61115</guid>
		<description>Great to see you trying this Dave and am looking forward to following your and their adventure. When you&#039;re ready for others to come in and do a little test with you. give me a shout. I think the more we are all trying out different platforms, the better right now. :-)</description>
		<content:encoded><![CDATA[<p>Great to see you trying this Dave and am looking forward to following your and their adventure. When you&#8217;re ready for others to come in and do a little test with you. give me a shout. I think the more we are all trying out different platforms, the better right now. <img src='http://davecormier.com/edblog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: admin</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-61082</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 31 Aug 2007 01:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-61082</guid>
		<description>That&#039;s so weird... i was really worried about the old darkstar license... and just after doug posted, i got an email from the darkstar people announcing the opensourceness of darkstar... oh my.</description>
		<content:encoded><![CDATA[<p>That&#8217;s so weird&#8230; i was really worried about the old darkstar license&#8230; and just after doug posted, i got an email from the darkstar people announcing the opensourceness of darkstar&#8230; oh my.</p>
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		<title>By: admin</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-61071</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 30 Aug 2007 23:53:34 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-61071</guid>
		<description>Hi Doug,

I spent a few weeks with Croquet. As far as I understand... it&#039;s a &#039;development platform&#039;. I would be required to be &#039;talented&#039; to do something useful with it. My experience using it was not particularly positive. powerful yes. but like a rocketship. 

As for darkstar, it just seemed a little over my head as well. Actually getting a big java type app like this up and running... wow. 

I&#039;ve been following both projects. And they are both very interesting... but i can&#039;t see them becoming the stuff of the everyday user.</description>
		<content:encoded><![CDATA[<p>Hi Doug,</p>
<p>I spent a few weeks with Croquet. As far as I understand&#8230; it&#8217;s a &#8216;development platform&#8217;. I would be required to be &#8216;talented&#8217; to do something useful with it. My experience using it was not particularly positive. powerful yes. but like a rocketship. </p>
<p>As for darkstar, it just seemed a little over my head as well. Actually getting a big java type app like this up and running&#8230; wow. </p>
<p>I&#8217;ve been following both projects. And they are both very interesting&#8230; but i can&#8217;t see them becoming the stuff of the everyday user.</p>
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		<title>By: Doug</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-61068</link>
		<dc:creator>Doug</dc:creator>
		<pubDate>Thu, 30 Aug 2007 23:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-61068</guid>
		<description>I think Croquet is designed just for your needs (I&#039;m not 100% sure though).  It is a 3D multi-user world app, that is free and open source.  It works on local networks (like a classroom of computers) as well as world-wide (like second life):
http://www.opencroquet.org/index.php/Main_Page

Also Sun (creator of java) has an open source, free 3D virtual world offering called Project Darkstar.  It&#039;s more of a platform for developing such worlds, and they just released it to the public today:
http://www.projectdarkstar.com/</description>
		<content:encoded><![CDATA[<p>I think Croquet is designed just for your needs (I&#8217;m not 100% sure though).  It is a 3D multi-user world app, that is free and open source.  It works on local networks (like a classroom of computers) as well as world-wide (like second life):<br />
<a href="http://www.opencroquet.org/index.php/Main_Page" rel="nofollow">http://www.opencroquet.org/index.php/Main_Page</a></p>
<p>Also Sun (creator of java) has an open source, free 3D virtual world offering called Project Darkstar.  It&#8217;s more of a platform for developing such worlds, and they just released it to the public today:<br />
<a href="http://www.projectdarkstar.com/" rel="nofollow">http://www.projectdarkstar.com/</a></p>
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		<title>By: Sean FitzGerald (aka Sean McDunnough)</title>
		<link>http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/comment-page-1/#comment-61059</link>
		<dc:creator>Sean FitzGerald (aka Sean McDunnough)</dc:creator>
		<pubDate>Thu, 30 Aug 2007 22:03:33 +0000</pubDate>
		<guid isPermaLink="false">http://davecormier.com/edblog/2007/08/29/opensim-open-source-multi-user-blah-blah-sl-dave-is-in-love/#comment-61059</guid>
		<description>Anticipating more antagonism I was about to say: &quot;Which is more interesting and valuable - students building a project website that only the class and their teacher can see, or students working with other students from the other side of the globe to build a project website that the whole world can see?&quot; but I see we are on the same page. :-)

Maybe I didn&#039;t express myself well, but a distributed World Wide Grid (hey! did I just coin a term?) is exactly what I am hoping to see evolve. I&#039;m all for moving away from walled gardens.

I was just pointing out the advantage of having the numbers. 

And this is an advantage Linden Lab are hoping to exploit when they open source the servers. They are hoping that Second Life will be so big, and that so many organisations will have invested so much time and money in there, that people will be willing to pay to connect their own servers to the SL grid and the economy. 

Personally I think they are kidding themselves. As soon as they open source the server software competing hosting services will emerge, protocols for connecting sims into a global grid will emerge and SL will go the way of Compuserve and AOL.

I think Philip Rosedale&#039;s vision is a brilliant one, and I admire how far they have brought us to date, but I say &quot;No&quot; to LL dominating the metaverse.</description>
		<content:encoded><![CDATA[<p>Anticipating more antagonism I was about to say: &#8220;Which is more interesting and valuable &#8211; students building a project website that only the class and their teacher can see, or students working with other students from the other side of the globe to build a project website that the whole world can see?&#8221; but I see we are on the same page. <img src='http://davecormier.com/edblog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Maybe I didn&#8217;t express myself well, but a distributed World Wide Grid (hey! did I just coin a term?) is exactly what I am hoping to see evolve. I&#8217;m all for moving away from walled gardens.</p>
<p>I was just pointing out the advantage of having the numbers. </p>
<p>And this is an advantage Linden Lab are hoping to exploit when they open source the servers. They are hoping that Second Life will be so big, and that so many organisations will have invested so much time and money in there, that people will be willing to pay to connect their own servers to the SL grid and the economy. </p>
<p>Personally I think they are kidding themselves. As soon as they open source the server software competing hosting services will emerge, protocols for connecting sims into a global grid will emerge and SL will go the way of Compuserve and AOL.</p>
<p>I think Philip Rosedale&#8217;s vision is a brilliant one, and I admire how far they have brought us to date, but I say &#8220;No&#8221; to LL dominating the metaverse.</p>
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